![]() ![]() But after conducting studies on the liquid, it was determined that it contained alunite and potassium nitrate which are the prime ingredients used in an immortality medicine which had been described in an ancient Taoist text. At first, archaeologists believed that the liquid was in fact a type of liquor as it smelled like alcohol. In October of 2018, the 3.5 litres of liquid was excavated from inside of the tomb of a noble family who lived in the city of Luoyang. A little over a year ago, Chinese archaeologists announced that the first emperor of a unified China named Qin Shi Huang (who lived from 259 BC to 210 BC) was said to have been obsessed with finding the elixir of life and he even arranged a nationwide search for it. ![]() The search for an immortality potion has been going on for a very long time – apparently for thousands of years. In the meantime, we’ll keep the light on for you.A mysterious liquid that was found in a 2,000-year-old bronze pot is said to be an “ elixir of life”. Archaeologists from central China’s Henan Province made the discovery in a tomb that belonged to a family from the Western Han Dynasty which dates back to the time period from 202 BC to 8 AD and the elixir was even recorded in ancient Taoist literature. Keep an eye out for us to be regularly featuring other more accessible-but-worth-it Commander cards going forward. So, you’ll get to start the cycle all over again! Self-Replacement: Whether you’re looking for life, cards, or to cover your assets, Elixir of Immortality has the distinct ability of also shuffling itself back in to your deck.The odds are probably still low of drawing exactly what you want without some help, but any chance is better than zero, which is what it’ll be if it sits in your graveyard crying silently. Being able to shuffle them back into your deck could make all the difference, whether you’re hoping for one card or ten. Running out of important utility cards / noteworthy creatures / possible win conditions is painful. Card Recycling: This is traditionally a problem for Red, even in Commander.Having the Elixir lingering around also serves as a nice deterrent from them even attempting it. Using this at the opportune moment prevents them from stealing your Kwik-E-Mart and promptly bludgeoning you to death with with it. What’s more, if your enemy is using Black, there’s always a chance they’ll resurrect that creature to fight for the other side. Graveyard Protection: Maybe your meta game doesn’t have a lot of milling going on (arguably not a common tactic in EDH but one that can be done). ![]() But in tandem with the other benefits of the card, it certainly doesn’t make for a wasted slot. It’s not even the most efficient artifact-based one. Is it the most efficient life gain card out there? Hardly. Five life on a cheap artifact means any deck can utilize it (even you Kozilek!). The Five Life: Some argue that in Commander it’s just a rider, and, while it is a nice bonus, it’s more important in games of normal life totals.In such a tiny package, you’re getting four strategic options: And yet it is often used in opportune moments that can alter the course of the game. It isn’t a card that gets much attention when cast, it’s not expensive to use, and it doesn’t really have any flashy aspects to it. Highlights: Elixir of Immortality is a “Little Engine That Could” kind of card. It’s helpful to allow those cards a second life, if possible.Įdition: Magic 2011-2013 / Elspeth v Tezzeret It is those hard lessons learned early on that the graveyard isn’t just a repository of used cards – it’s also an available resource for both sides to exploit. In Commander, every card can be important to your chances of winning. ![]() Like the times another player would force cards from your hand or library into your graveyard against your will, or worse – when they would reanimate your creature to use against you. Cards interacted with the graveyard! Maybe they brought creatures back to your hand or they allowed you to cast the spell again. And you were likely instructed that if you cast an instant or sorcery, or if something was destroyed, it went to the graveyard.Īs you developed your game experiences, you likely started to learn that the graveyard was more than just a discard pile. You were taught that lands, creatures, artifacts, enchantments, and planeswalkers go on the battlefield (or for us archaic folks, “into play”). You were taught that the library is where you draw cards for your hand from – and that drawing cards was good. It’s very likely one of the first things you were taught were the basic zones of the game. Remember back to when you first started playing the game (if you can). ![]()
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